Choân kái-sek-tō͘(742 × 826 siōng-sò͘ , tóng-àn chiàm-liōng: 51 KB, MIME luī-hêng: image/jpeg

Khài-iàu

Soat-bêng
English: A Hexahedron (cube). A regular polyhedron.
Chhut-chhù see below
Chok-chiá 原上傳者為英文WikipediaCyp
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Povray src code

Hexahedron, made by me using POV-Ray, see en:User:Cyp/Poly.pov for source.}}

//Picture   ***  Use flashiness=1 !!! ***
//
//   +w1024 +h1024 +a0.3 +am2
//   +w512 +h512 +a0.3 +am2
//
//Movie   ***  Use flashiness=0.25 !!! ***
//
//   +kc +kff120 +w256 +h256 +a0.3 +am2
//   +kc +kff60 +w256 +h256 +a0.3 +am2
//"Fast" preview
//   +w128 +h128
#declare notwireframe=1;
#declare withreflection=0;
#declare flashiness=0.25; //Still pictures use 1, animated should probably be about 0.25.

#macro This_shape_will_be_drawn()
   //PLATONIC SOLIDS ***********
  //tetrahedron() #declare rotation=seed(1889/*1894*/);
  //hexahedron() #declare rotation=seed(7122);
  //octahedron() #declare rotation=seed(4193);
  //dodecahedron() #declare rotation=seed(4412);
  //icosahedron() #declare rotation=seed(7719);


  //weirdahedron() #declare rotation=seed(7412);


   //ARCHIMEDIAN SOLIDS ***********
  //cuboctahedron() #declare rotation=seed(1941);
  //icosidodecahedron() #declare rotation=seed(2241);

  //truncatedtetrahedron() #declare rotation=seed(8717);
  //truncatedhexahedron() #declare rotation=seed(1345);
  //truncatedoctahedron() #declare rotation=seed(7235);
  //truncateddodecahedron() #declare rotation=seed(9374);
  //truncatedicosahedron() #declare rotation=seed(1666);

  //rhombicuboctahedron() #declare rotation=seed(6124);
  //truncatedcuboctahedron() #declare rotation=seed(1156);
  //rhombicosidodecahedron() #declare rotation=seed(8266);
  //truncatedicosidodecahedron() #declare rotation=seed(1422);

  //snubhexahedron(-1) #declare rotation=seed(7152);
  //snubhexahedron(1) #declare rotation=seed(1477);
  //snubdodecahedron(-1) #declare rotation=seed(5111);
  //snubdodecahedron(1) #declare rotation=seed(8154);


   //CATALAN SOLIDS ***********
  //rhombicdodecahedron() #declare rotation=seed(7154);
  //rhombictriacontahedron() #declare rotation=seed(1237);

  //triakistetrahedron() #declare rotation=seed(7735);
  //triakisoctahedron() #declare rotation=seed(5354);
  //tetrakishexahedron() #declare rotation=seed(1788);
  //triakisicosahedron() #declare rotation=seed(1044);
  //pentakisdodecahedron() #declare rotation=seed(6100);

  //deltoidalicositetrahedron() #declare rotation=seed(5643);
  //disdyakisdodecahedron() #declare rotation=seed(1440);
  //deltoidalhexecontahedron() #declare rotation=seed(1026);
  //disdyakistriacontahedron() #declare rotation=seed(1556);

  //pentagonalicositetrahedron(-1) #declare rotation=seed(7771);
  //pentagonalicositetrahedron(1) #declare rotation=seed(3470);
  //pentagonalhexecontahedron(-1) #declare rotation=seed(1046);
  //pentagonalhexecontahedron(1) #declare rotation=seed(1096);

   //PRISMS, ANTIPRISMS, ETC... ***********
  //rprism(5) #declare rotation=seed(6620);
  antiprism(5) #declare rotation=seed(6620);
  //bipyramid(5) #declare rotation=seed(6620);
  //trapezohedron(17) #declare rotation=seed(6620);

#end


#declare tau=(1+sqrt(5))/2;
#declare sq2=sqrt(2);
#declare sq297=sqrt(297);
#declare xi=(pow(sq297+17,1/3)-pow(sq297-17,1/3)-1)/3;
#declare sqweird=sqrt(tau-5/27);
#declare ouch=pow((tau+sqweird)/2,1/3)+pow((tau-sqweird)/2,1/3);
#declare alfa=ouch-1/ouch;
#declare veta=(ouch+tau+1/ouch)*tau;

#macro tetrahedron()
  addpointsevensgn(<1,1,1>)
  autoface()
#end

#macro hexahedron()
  addpointssgn(<1,1,1>,<1,1,1>)
  autoface()
#end

#macro octahedron()
  addevenpermssgn(<1,0,0>,<1,0,0>)
  autoface()
#end

#macro dodecahedron()
  addpointssgn(<1,1,1>,<1,1,1>)
  addevenpermssgn(<0,1/tau,tau>,<0,1,1>)
  autoface()
#end

#macro icosahedron()
  addevenpermssgn(<0,1,tau>,<0,1,1>)
  autoface()
#end


#macro weirdahedron()
  addpermssgn(<1,2,3>,<1,1,1>)
  autoface()
#end


#macro cuboctahedron()
  addevenpermssgn(<0,1,1>,<0,1,1>)
  autoface()
#end

#macro icosidodecahedron()
  addevenpermssgn(<0,0,2*tau>,<0,0,1>)
  addevenpermssgn(<1,tau,1+tau>,<1,1,1>)
  autoface()
#end


#macro truncatedtetrahedron()
  addevenpermsevensgn(<1,1,3>)
  autoface()
#end

#macro truncatedhexahedron()
  addevenpermssgn(<sq2-1,1,1>,<1,1,1>)
  autoface()
#end

#macro truncatedoctahedron()
  addpermssgn(<0,1,2>,<0,1,1>)
  autoface()
#end

#macro truncateddodecahedron()
  addevenpermssgn(<0,1/tau,2+tau>,<0,1,1>)
  addevenpermssgn(<1/tau,tau,2*tau>,<1,1,1>)
  addevenpermssgn(<tau,2,1+tau>,<1,1,1>)
  autoface()
#end

#macro truncatedicosahedron()
  addevenpermssgn(<0,1,3*tau>,<0,1,1>)
  addevenpermssgn(<2,1+2*tau,tau>,<1,1,1>)
  addevenpermssgn(<1,2+tau,2*tau>,<1,1,1>)
  autoface()
#end


#macro rhombicuboctahedron()
  addevenpermssgn(<1+sq2,1,1>,<1,1,1>)
  autoface()
#end

#macro truncatedcuboctahedron()
  addpermssgn(<1,1+sq2,1+sq2*2>,<1,1,1>)
  autoface()
#end

#macro rhombicosidodecahedron()
  addevenpermssgn(<1,1,1+2*tau>,<1,1,1>)
  addevenpermssgn(<tau,2*tau,1+tau>,<1,1,1>)
  addevenpermssgn(<2+tau,0,1+tau>,<1,0,1>)
  autoface()
#end

#macro truncatedicosidodecahedron()
  addevenpermssgn(<1/tau,1/tau,3+tau>,<1,1,1>)
  addevenpermssgn(<2/tau,tau,1+2*tau>,<1,1,1>)
  addevenpermssgn(<1/tau,1+tau,3*tau-1>,<1,1,1>)
  addevenpermssgn(<2*tau-1,2,2+tau>,<1,1,1>)
  addevenpermssgn(<tau,3,2*tau>,<1,1,1>)
  autoface()
#end


#macro snubhexahedron(s)
  addpermsaltsgn(<1,1/xi,xi>*s)
  autoface()
#end

#macro snubdodecahedron(s)
  addevenpermsevensgn(<2*alfa,2,2*veta>*s)
  addevenpermsevensgn(<alfa+veta/tau+tau,-alfa*tau+veta+1/tau,alfa/tau+veta*tau-1>*s)
  addevenpermsevensgn(<-alfa/tau+veta*tau+1,-alfa+veta/tau-tau,alfa*tau+veta-1/tau>*s)
  addevenpermsevensgn(<-alfa/tau+veta*tau-1,alfa-veta/tau-tau,alfa*tau+veta+1/tau>*s)
  addevenpermsevensgn(<alfa+veta/tau-tau,alfa*tau-veta+1/tau,alfa/tau+veta*tau+1>*s)
  autoface()
#end

#macro rhombicdodecahedron()
  cuboctahedron() dual()
#end

#macro rhombictriacontahedron()
  icosidodecahedron() dual()
#end

#macro triakistetrahedron()
  truncatedtetrahedron() dual()
#end

#macro triakisoctahedron()
  truncatedhexahedron() dual()
#end

#macro tetrakishexahedron()
  truncatedoctahedron() dual()
#end

#macro triakisicosahedron()
  truncateddodecahedron() dual()
#end

#macro pentakisdodecahedron()
  truncatedicosahedron() dual()
#end

#macro deltoidalicositetrahedron()
  rhombicuboctahedron() dual()
#end

#macro disdyakisdodecahedron()
  truncatedcuboctahedron() dual()
#end

#macro deltoidalhexecontahedron()
  rhombicosidodecahedron() dual()
#end

#macro disdyakistriacontahedron()
  truncatedicosidodecahedron() dual()
#end

#macro pentagonalicositetrahedron(s)
  snubhexahedron(s) dual()
#end

#macro pentagonalhexecontahedron(s)
  snubdodecahedron(s) dual()
#end

#macro rprism(n)
  #local a=sqrt((1-cos(2*pi/n))/2);
  #local b=0; #while(b<n-.5)
    addpointssgn(<sin(2*pi*b/n),cos(2*pi*b/n),a>,<0,0,1>)
  #local b=b+1; #end
  autoface()
#end

#macro antiprism(n)
  #local a=sqrt((cos(pi/n)-cos(2*pi/n))/2);
  #local b=0; #while(b<2*n-.5)
    addpoint(<sin(pi*b/n),cos(pi*b/n),a>)
  #local a=-a; #local b=b+1; #end
  autoface()
#end

#macro bipyramid(n)
  rprism(n) dual()
#end

#macro trapezohedron(n)
  antiprism(n) dual()
#end


#declare points=array[1000];
#declare npoints=0;
#declare faces=array[1000];
#declare nfaces=0;
#macro addpoint(a)
  #declare points[npoints]=a;
  #declare npoints=npoints+1;
#end
#macro addevenperms(a)
  addpoint(a)
  addpoint(<a.y,a.z,a.x>)
  addpoint(<a.z,a.x,a.y>)
#end
#macro addperms(a)
  addevenperms(a)
  addevenperms(<a.x,a.z,a.y>)
#end
#macro addpointssgn(a,s)
  addpoint(a)
  #if(s.x) addpointssgn(a*<-1,1,1>,s*<0,1,1>) #end
  #if(s.y) addpointssgn(a*<1,-1,1>,s*<0,0,1>) #end
  #if(s.z) addpoint(a*<1,1,-1>) #end
#end
#macro addevenpermssgn(a,s)
  addpointssgn(a,s)
  addpointssgn(<a.y,a.z,a.x>,<s.y,s.z,s.x>)
  addpointssgn(<a.z,a.x,a.y>,<s.z,s.x,s.y>)
#end
#macro addpermssgn(a,s)
  addevenpermssgn(a,s)
  addevenpermssgn(<a.x,a.z,a.y>,<s.x,s.z,s.y>)
#end
#macro addpointsevensgn(a)
  addpoint(a)
  addpoint(a*<-1,-1,1>)
  addpoint(a*<-1,1,-1>)
  addpoint(a*<1,-1,-1>)
#end
#macro addevenpermsevensgn(a)
  addevenperms(a)
  addevenperms(a*<-1,-1,1>)
  addevenperms(a*<-1,1,-1>)
  addevenperms(a*<1,-1,-1>)
#end
#macro addpermsaltsgn(a)
  addevenpermsevensgn(a)
  addevenpermsevensgn(<a.x,a.z,-a.y>)
#end
/*#macro addevenpermssgn(a,s) //Calls addevenperms with, for each 1 in s, a.{x,y,z} replaced with {+,-}a.{x,y,z}
  addevenperms(a)
  #if(s.x) addevenpermssgn(a*<-1,1,1>,s*<0,1,1>) #end
  #if(s.y) addevenpermssgn(a*<1,-1,1>,s*<0,0,1>) #end
  #if(s.z) addevenperms(a*<1,1,-1>) #end
#end*/
#macro addface(d,l)
  #local a=vnormalize(d)/l; 
  #local f=1;
  #local n=0; #while(n<nfaces-.5)
    #if(vlength(faces[n]-a)<0.00001) #local f=0; #end
  #local n=n+1; #end
  #if(f)
    #declare faces[nfaces]=a;
    #declare nfaces=nfaces+1;
  #end
#end
#macro dual()
  #declare temp=faces;
  #declare faces=points;
  #declare points=temp; 
  #declare temp=nfaces;
  #declare nfaces=npoints;
  #declare npoints=temp; 
#end

#macro autoface() //WARNING: ONLY WORKS IF ALL EDGES HAVE EQUAL LENGTH
  //Find edge length 
  #declare elength=1000;
  #local a=0; #while(a<npoints-.5) #local b=0; #while(b<npoints-.5)
    #local c=vlength(points[a]-points[b]); #if(c>0.00001 & c<elength) #local elength=c; #end
  #local b=b+1; #end #local a=a+1; #end

  //Find planes
  //#macro planes()
  #local a=0; #while(a<npoints-.5)
    #local b=a+1; #while(b<npoints-.5)
      #if(vlength(points[a]-points[b])<elength+0.00001) #local c=b+1; #while(c<npoints-.5)
        #if(vlength(points[a]-points[c])<elength+0.00001)
          #local n=vnormalize(vcross(points[b]-points[a],points[c]-points[a]));
          #local d=vdot(n,points[a]);
          #if(d<0) #local n=-n; #local d=-d; #end
          #local f=1;
          #local e=0; #while(e<npoints-.5)
            #if(vdot(n, points[e])>d+0.00001) #local f=0; #end
          #local e=e+1; #end
          #if(f)
            #declare ld=d;
            addface(n,d) //plane { n, d }
          #end
        #end
      #local c=c+1; #end #end
    #local b=b+1; #end
  #local a=a+1; #end
#end

This_shape_will_be_drawn()

//Random rotations are (hopefully) equally distributed...
#declare rot1=rand(rotation)*pi*2;
#declare rot2=acos(1-2*rand(rotation));
#declare rot3=(rand(rotation)+clock)*pi*2;
#macro dorot()
  rotate rot1*180/pi*y
  rotate rot2*180/pi*x
  rotate rot3*180/pi*y
#end

//Scale shape to fit in unit sphere
#local b=0;
#local a=0; #while(a<npoints-.5)
  #local c=vlength(points[a]); #if(c>b) #local b=c; #end
#local a=a+1; #end
#local a=0; #while(a<npoints-.5)
  #local points[a]=points[a]/b;
#local a=a+1; #end
#local a=0; #while(a<nfaces-.5)
  #local faces[a]=faces[a]*b;
#local a=a+1; #end

//Draw edges
#macro addp(a)
  #declare p[np]=a;
  #declare np=np+1;
#end
#local a=0; #while(a<nfaces-.5)
  #declare p=array[20];
  #declare np=0;
  #local b=0; #while(b<npoints-.5)
    #if(vdot(faces[a],points[b])>1-0.00001) addp(b) #end
  #local b=b+1; #end
  #local c=0; #while(c<np-.5)
    #local d=0; #while(d<np-.5) #if(p[c]<p[d]-.5)
      #local f=1;
      #local e=0; #while(e<np-.5) #if(e!=c & e!=d & vdot(vcross(points[p[c]],points[p[d]]),points[p[e]])<0)
        #local f=0;
      #end #local e=e+1; #end
      #if(f)
        object {
          cylinder { points[p[c]], points[p[d]], .01 dorot() }
          pigment { colour <.3,.3,.3> }
          finish { ambient 0 diffuse 1 phong 1 }
        }
      #end #end        
    #local d=d+1; #end
  #local c=c+1; #end
#local a=a+1; #end
/*#local a=0; #while(a<npoints-.5)
  #local b=a+1; #while(b<npoints-.5)
    #if(vlength(points[a]-points[b])<elength+0.00001)
      object {
        cylinder { points[a], points[b], .01 dorot() }
        pigment { colour <.3,.3,.3> }
        finish { ambient 0 diffuse 1 phong 1 }
      }
    #end
  #local b=b+1; #end
#local a=a+1; #end*/

//Draw points
#local a=0; #while(a<npoints-.5)
  object {
    sphere { points[a], .01 dorot() }
    pigment { colour <.3,.3,.3> }
    finish { ambient 0 diffuse 1 phong 1 }
  }
#local a=a+1; #end

#if(notwireframe)
//Draw planes
object {
  intersection {
    #local a=0; #while(a<nfaces-.5)
      plane { faces[a], 1/vlength(faces[a]) }
    #local a=a+1; #end
    //planes()
    //sphere { <0,0,0>, 1 }
    //sphere { <0,0,0>, ld+.01 inverse }
    dorot()
  }
  pigment { colour rgbt <.8,.8,.8,.4> }
  finish { ambient 0 diffuse 1 phong flashiness #if(withreflection) reflection { .2 } #end }
  //interior { ior 1.5 }
  photons {
    target on
    refraction on
    reflection on
    collect on
  }
}
#end

//  CCC Y Y PP
//  C   Y Y P P
//  C    Y  PP
//  C    Y  P
//  CCC  Y  P

#local a=0;
#while(a<11.0001)
  light_source { <4*sin(a*pi*2/11), 5*cos(a*pi*6/11), -4*cos(a*pi*2/11)> colour (1+<sin(a*pi*2/11),sin(a*pi*2/11+pi*2/3),sin(a*pi*2/11+pi*4/3)>)*2/11 }
  #local a=a+1;
#end

background { color <1,1,1> }

camera {
  perspective
  location <0,0,0>
  direction <0,0,1>
  right x/2
  up y/2
  sky <0,1,0>
  location <0,0,-4.8>
  look_at <0,0,0>
}

global_settings {
  max_trace_level 40
  photons {
    count 200000
    autostop 0
  }
}

說明

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Image of Cube

在此檔案描寫的項目

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Tóng-àn le̍k-sú

Chhi̍h ji̍t-kî/sî-kan, khoàⁿ hit sî-chūn--ê tóng-àn.

Ji̍t-kî/Sî-kan細張圖寸尺Iōng-chiáChù-kái
hiān-chāi2005-nî 1-goe̍h 6-ji̍t (pài-sì) 20:282005-nî 1-goe̍h 6-ji̍t (pài-sì) 20:28版本的細圖742 × 826(51 KB)Kjell AndréA Hexahedron (cube). A regular polyhedron.

Bô poàⁿ ia̍h liân kàu chit tiuⁿ iáⁿ-siōng.

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