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3D computer graphics
Gú-giân
kàm-sī
Siu-kái
Sam-chhù-goân (3D)
tiān-náu tô͘-hêng
Ki-chhó͘
Bô͘-hêng
Sàu-biâu
Soàn-jiám
Lia̍t-ìn
Nńg-thé
Chú-iàu èng-iōng
3D bô͘-hêng
Tiān-náu hú-chō͘ siat-kè
Tô͘-hêng siat-kè
Tiān-náu iû-hì
Sī-kak hāu-kò
Khó-sī-hòa
Hi-gí kang-têng
Hi-gí si̍t-kéng
Hi-gí liap-iáⁿ
Siong-koan chú-tê
Computer-generated imagery
(CGI)
Animation
computer
skeletal
3D display
Wireframe model
Texture mapping
Motion capture
Crowd simulation
Global illumination
Volume rendering
hián
lūn
pian