Bu̍t-kiāⁿ (tiān-náu kho-ha̍k)

Bu̍t-kiāⁿ (Eng-gí: object; ì-sù sī "mi̍h-kiāⁿ", "kheh-thé") iah-sī tùi-siōng, chāi tiān-náu kho-ha̍k sī kóng ùi nńg-thé siat-kè ia̍h hē-thóng lāi chi̍t kiāⁿ ē-tàng hō͘-lâng chí-bêng ê pō͘-hūn.

Nā ùi bu̍t-kiāⁿ tō-hiòng thêng-sek sè-kè (object-oriented programming) ē kài-liām ē-té, bu̍t-kiāⁿ sī chi̍t-ê si̍t-lē (instance), hâm chi̍t-kóa-á chu-liāu kiat-kò͘ (data structures), kap chhú-lí chia kiat-kò͘ ê chhiú-sio̍k (procedures; chāi chin chē gí-giân sī kóng hong-hoat [methods]).

Chham-khó siu-kái

  • "object". A Dictionary of Computer Science (tē-7 pán.). Oxford University Press. 2016. ISBN 978-0-19-100288-5.